Module components

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Functions§

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registerComponents(def: XmlNode, components: Component[]): void

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requiredComponents(requiredList: string[], components: Component[]): boolean

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xStateBase(props: Record<string, XmlChild | undefined>): XmlNode

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ArtComponent

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ArtisticQuality

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BiocodableComponent

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EquippableAbilityComponent

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EquippableAbilityProps

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EquippableComponent

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ExtendsComponent

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ForbiddableComponent

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GenericWeaponComponent

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GenericWeaponProps

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GetsPermanentComponent

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GraphicComponent

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GraphicProps

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GraphicType

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InfecterComponent

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ItemComponent

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ItemProps

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MeleeAttack

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MeleeAttackComponent

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MeleeWeaponComponent

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MeleeWeaponType

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QualityComponent

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RangedAttack

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RangedAttackComponent

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RangedWeaponComponent

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Recipe

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RecipeComponent

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RecipeCosts

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RecipeUser

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ShaderType

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StyleableComponent

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TendDurationComponent

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VerbClass

Classes§

CompComponent
SimpleComponent

Interfaces§

Component