RimWorld Mod Maker
RimWorld Mod Maker
Exports
..
common
components
components/common
components/common/art
components/common/graphic
components/common/quality
components/hediff
components/item
components/item/ability
components/item/attack
components/item/recipe
components/item/weapon
defs
defs/damage
defs/research
defs/stat
defs/terrainAffordance
defs/thing
defs/thing/building
defs/thing/category
defs/thing/weapon
defs/vanilla
index
io
utils
xml
Type Aliases
ModOptions
Functions
defineMod
registerDef
References
$console
AbilityCategoryDefId
AbilityDefId
AbilityGroupDefId
ApparelLayerDefId
ArtComponent
ArtisticQuality
BabyPlayDefId
BackstoryDefId
BackStoryDefId
BaseDefProps
BeardDefId
BillRepeatModeDefId
BillStoreModeDefId
bindContext
BiocodableComponent
BiomeDefId
BodyDefId
BodyPartDefId
BodyPartGroupDefId
BodyPartTagDefId
BodyTypeDefId
BossDefId
BossgroupDefId
BuildingProps
bundleTextures
ChemicalDefId
ClamorDefId
ColorDefId
CompComponent
ComplexLayoutDefId
ComplexThreatDefId
Component
ConceptDefId
Context
CONTEXT_BINDINGS
ContextWithoutFunctions
copyFile
createDefId
CultureDefId
DamageArmorCategoryDefId
DamageArmorCategoryProps
DamageDefId
DamageProps
DebugTabMenuDefId
DefId
defineBuilding
defineDamage
defineDamageArmorCategory
defineResearchProject
defineResearchTab
defineStat
defineTerrainAffordance
defineThing
defineThingCategory
defineWeapon
DEFS_CONTEXT_BINDINGS
DefType
DesignationCategoryDefId
DesignationDefId
DesignatorDropdownGroupDefId
DifficultyDefId
DrawerType
DrawStyleCategoryDefId
DrawStyleDefId
DrugPolicyDefId
DutyDefId
EffecterDefId
EquippableAbilityComponent
EquippableAbilityProps
EquippableComponent
ExpansionDefId
ExpectationDefId
ExtendsComponent
FactionDefId
FeatureDefId
FilthLeaving
FleckDefId
FleshTypeDefId
ForbiddableComponent
FurDefId
GameConditionDefId
GameSetupStepDefId
GatheringDefId
GauranlenTreeModeDefId
GeneCategoryDefId
GeneDefId
GenericWeaponComponent
GenericWeaponProps
GeneTemplateDefId
GenStepDefId
getPath
GetsPermanentComponent
GlobalWorldDrawLayerDefId
GoodwillSituationDefId
GraphicComponent
GraphicProps
GraphicStateDefId
GraphicType
HairDefId
HeadTypeDefId
HediffDefId
HediffGiverSetDefId
HibernatableStateDefId
HistoryAutoRecorderDefId
HistoryAutoRecorderGroupDefId
HistoryEventDefId
IdeoColorDefId
IdeoFoundationDefId
IdeoIconDefId
IdeoPresetCategoryDefId
IdeoPresetDefId
IdeoStoryPatternDefId
ImpactSoundTypeDefId
ImplementOwnerTypeDefId
IncidentCategoryDefId
IncidentDefId
IncidentTargetTagDefId
includeBaseDef
InfecterComponent
InfectionPathwayDefId
InspirationDefId
InstructionDefId
InteractionDefId
InventoryStockGroupDefId
IO_CONTEXT_BINDINGS
IssueDefId
ItemComponent
ItemProps
jobDefId
JobDefId
JoyGiverDefId
JoyKindDefId
KeyBindingCategoryDefId
KeyBindingDefId
LayoutRoomDefId
LearningDesireDefId
LetterDefId
LifeStageDefId
LogEntryDefId
MainButtonDefId
ManeuverDefId
MapGeneratorDefId
MapMeshFlagDefId
MechWeightClassDefId
MechWorkModeDefId
MeditationFocusDefId
MeleeAttack
MeleeAttackComponent
MeleeWeaponComponent
MeleeWeaponType
MemeDefId
MemeGroupDefId
MentalBreakDefId
MentalFitDefId
MentalStateDefId
MessageTypeDefId
NeedDefId
OptionCategoryDefId
OrderedTakeGroupDefId
PathGridDefId
PawnCapacityDefId
PawnColumnDefId
PawnGroupKindDefId
PawnKindDefId
PawnRelationDefId
PawnRenderNodeTagDefId
PawnRenderTreeDefId
PawnsArrivalModeDefId
PawnTableDefId
PlaceDefId
PlanetLayerDefId
PlanetLayerSettingsDefId
PreceptDefId
PrefabDefId
PrisonerInteractionModeDefId
QualityComponent
QuestScriptDefId
RaidAgeRestrictionDefId
RaidStrategyDefId
random
RangedAttack
RangedAttackComponent
RangedWeaponComponent
Recipe
RecipeComponent
RecipeCosts
RecipeDefId
RecipeUser
RecordDefId
registerComponents
RenderSkipFlagDefId
RepairEffect
requiredComponents
ResearchProjectDefId
ResearchProjectProps
ResearchProjectTagDefId
ResearchTabDefId
ResearchTabProps
ReservationLayerDefId
RitualAttachableOutcomeEffectDefId
RitualBehaviorDefId
RitualObligationTargetFilterDefId
RitualOutcomeEffectDefId
RitualPatternDefId
RitualTargetFilterDefId
RitualVisualEffectDefId
RiverDefId
RoadDefId
RoadPathingDefId
RoadWorldLayerDefId
RoofDefId
RoomRoleDefId
RoomStatDefId
RuleDefId
RulePackDefId
ScatterableDefId
ScenarioDefId
ScenPartDefId
ShaderType
ShaderTypeDefId
ShipJobDefId
SimpleComponent
SitePartDefId
SketchResolverDefId
SkillDefId
SlaveInteractionModeDefId
SongDefId
SoundDefId
SpecialThingFilterDefId
StatCategoryDefId
StatDefId
StatProps
StorytellerDefId
StuffAppearanceDefId
StuffCategoryDefId
StyleableComponent
StyleCategoryDefId
StyleItemCategoryDefId
SubcameraDefId
SurgeryOutcomeEffectDefId
TaleDefId
TattooDefId
TechLevel
TendDurationComponent
TerrainAffordance
TerrainAffordanceDefId
TerrainAffordanceProps
TerrainDefId
TerrainTemplateDefId
ThingCategoryDefId
ThingCategoryProps
ThingDefId
ThingProps
ThingSetMakerDefId
ThingStyleDefId
ThinkTreeDefId
ThoughtDefId
TickerType
TileMutatorDefId
TimeAssignmentDefId
TipSetDefId
ToolCapacityDefId
ToStringStyle
toVec
TraderKindDefId
TrainabilityDefId
TrainableDefId
TraitDefId
TransferableSorterDefId
TransportShipDefId
VanillaAbilityCategoryDef
VanillaAbilityDef
VanillaAbilityGroupDef
VanillaApparelLayerDef
VanillaBabyPlayDef
VanillaBackstoryDef
VanillaBackStoryDef
VanillaBeardDef
VanillaBillRepeatModeDef
VanillaBillStoreModeDef
VanillaBiomeDef
VanillaBodyDef
VanillaBodyPartDef
VanillaBodyPartGroupDef
VanillaBodyPartTagDef
VanillaBodyTypeDef
VanillaBossDef
VanillaBossgroupDef
VanillaChemicalDef
VanillaClamorDef
VanillaColorDef
VanillaComplexLayoutDef
VanillaComplexThreatDef
VanillaConceptDef
VanillaCultureDef
VanillaDamageArmorCategoryDef
VanillaDamageDef
VanillaDebugTabMenuDef
VanillaDesignationCategoryDef
VanillaDesignationDef
VanillaDesignatorDropdownGroupDef
VanillaDifficultyDef
VanillaDrawStyleCategoryDef
VanillaDrawStyleDef
VanillaDrugPolicyDef
VanillaDutyDef
VanillaEffecterDef
VanillaExpansionDef
VanillaExpectationDef
VanillaFactionDef
VanillaFeatureDef
VanillaFleckDef
VanillaFleshTypeDef
VanillaFurDef
VanillaGameConditionDef
VanillaGameSetupStepDef
VanillaGatheringDef
VanillaGauranlenTreeModeDef
VanillaGeneCategoryDef
VanillaGeneDef
VanillaGeneTemplateDef
VanillaGenStepDef
VanillaGlobalWorldDrawLayerDef
VanillaGoodwillSituationDef
VanillaGraphicStateDef
VanillaHairDef
VanillaHeadTypeDef
VanillaHediffDef
VanillaHediffGiverSetDef
VanillaHibernatableStateDef
VanillaHistoryAutoRecorderDef
VanillaHistoryAutoRecorderGroupDef
VanillaHistoryEventDef
VanillaIdeoColorDef
VanillaIdeoFoundationDef
VanillaIdeoIconDef
VanillaIdeoPresetCategoryDef
VanillaIdeoPresetDef
VanillaIdeoStoryPatternDef
VanillaImpactSoundTypeDef
VanillaImplementOwnerTypeDef
VanillaIncidentCategoryDef
VanillaIncidentDef
VanillaIncidentTargetTagDef
VanillaInfectionPathwayDef
VanillaInspirationDef
VanillaInstructionDef
VanillaInteractionDef
VanillaInventoryStockGroupDef
VanillaIssueDef
VanillajobDef
VanillaJobDef
VanillaJoyGiverDef
VanillaJoyKindDef
VanillaKeyBindingCategoryDef
VanillaKeyBindingDef
VanillaLayoutRoomDef
VanillaLearningDesireDef
VanillaLetterDef
VanillaLifeStageDef
VanillaLogEntryDef
VanillaMainButtonDef
VanillaManeuverDef
VanillaMapGeneratorDef
VanillaMapMeshFlagDef
VanillaMechWeightClassDef
VanillaMechWorkModeDef
VanillaMeditationFocusDef
VanillaMemeDef
VanillaMemeGroupDef
VanillaMentalBreakDef
VanillaMentalFitDef
VanillaMentalStateDef
VanillaMessageTypeDef
VanillaNeedDef
VanillaOptionCategoryDef
VanillaOrderedTakeGroupDef
VanillaPathGridDef
VanillaPawnCapacityDef
VanillaPawnColumnDef
VanillaPawnGroupKindDef
VanillaPawnKindDef
VanillaPawnRelationDef
VanillaPawnRenderNodeTagDef
VanillaPawnRenderTreeDef
VanillaPawnsArrivalModeDef
VanillaPawnTableDef
VanillaPlaceDef
VanillaPlanetLayerDef
VanillaPlanetLayerSettingsDef
VanillaPreceptDef
VanillaPrefabDef
VanillaPrisonerInteractionModeDef
VanillaQuestScriptDef
VanillaRaidAgeRestrictionDef
VanillaRaidStrategyDef
VanillaRecipeDef
VanillaRecordDef
VanillaRenderSkipFlagDef
VanillaResearchProjectDef
VanillaResearchProjectTagDef
VanillaResearchTabDef
VanillaReservationLayerDef
VanillaRitualAttachableOutcomeEffectDef
VanillaRitualBehaviorDef
VanillaRitualObligationTargetFilterDef
VanillaRitualOutcomeEffectDef
VanillaRitualPatternDef
VanillaRitualTargetFilterDef
VanillaRitualVisualEffectDef
VanillaRiverDef
VanillaRoadDef
VanillaRoadPathingDef
VanillaRoadWorldLayerDef
VanillaRoofDef
VanillaRoomRoleDef
VanillaRoomStatDef
VanillaRuleDef
VanillaRulePackDef
VanillaScatterableDef
VanillaScenarioDef
VanillaScenPartDef
VanillaShaderTypeDef
VanillaShipJobDef
VanillaSitePartDef
VanillaSketchResolverDef
VanillaSkillDef
VanillaSlaveInteractionModeDef
VanillaSongDef
VanillaSoundDef
VanillaSpecialThingFilterDef
VanillaStatCategoryDef
VanillaStatDef
VanillaStorytellerDef
VanillaStuffAppearanceDef
VanillaStuffCategoryDef
VanillaStyleCategoryDef
VanillaStyleItemCategoryDef
VanillaSubcameraDef
VanillaSurgeryOutcomeEffectDef
VanillaTaleDef
VanillaTattooDef
VanillaTerrainAffordanceDef
VanillaTerrainDef
VanillaTerrainTemplateDef
VanillaThingCategoryDef
VanillaThingDef
VanillaThingSetMakerDef
VanillaThingStyleDef
VanillaThinkTreeDef
VanillaThoughtDef
VanillaTileMutatorDef
VanillaTimeAssignmentDef
VanillaTipSetDef
VanillaToolCapacityDef
VanillaTraderKindDef
VanillaTrainabilityDef
VanillaTrainableDef
VanillaTraitDef
VanillaTransferableSorterDef
VanillaTransportShipDef
VanillaWeaponClassDef
VanillaWeaponClassPairDef
VanillaWeatherDef
VanillaWorkGiverDef
VanillaWorkGiverEquivalenceGroupDef
VanillaWorkTypeDef
VanillaWorldGenStepDef
VanillaWorldObjectDef
VanillaXenotypeDef
VanillaXenotypeIconDef
VerbClass
WeaponClassDefId
WeaponClassPairDefId
WeatherDefId
WorkGiverDefId
WorkGiverEquivalenceGroupDefId
WorkTypeDefId
WorldGenStepDefId
WorldObjectDefId
writeXmlFile
x
XenotypeDefId
XenotypeIconDefId
xls
XmlAttrs
XmlChild
XmlNode
xStateBase
Module
index
Copy item path
Source
Type Aliases
§
Source
§
type
Mod
Options =
ModOptions
Functions
§
Source
§
defineMod
(
options
:
ModOptions
,
setup
:
(
ctx
:
ContextWithoutFunctions
&
{
bundleTextures
:
(
...
args
:
[
sources
:
string
|
string
[]
]
)
=>
string
;
copyFile
:
(
...
args
:
[
src
:
string
,
dest
:
string
]
)
=>
void
;
defineBuilding
:
(
...
args
:
[
props
:
BuildingProps
,
components
:
Component
[]
]
,
)
=>
void
;
defineDamage
:
(
...
args
:
[
props
:
DamageProps
]
)
=>
DamageArmorCategoryDefId
;
defineDamageArmorCategory
:
(
...
args
:
[
props
:
DamageArmorCategoryProps
]
,
)
=>
DamageArmorCategoryDefId
;
defineResearchProject
:
(
...
args
:
[
props
:
ResearchProjectProps
]
,
)
=>
ResearchProjectDefId
;
defineResearchTab
:
(
...
args
:
[
props
:
ResearchTabProps
]
,
)
=>
ResearchTabDefId
;
defineStat
:
(
...
args
:
[
props
:
StatProps
]
)
=>
StatDefId
;
defineTerrainAffordance
:
(
...
args
:
[
props
:
TerrainAffordanceProps
]
,
)
=>
TerrainAffordanceDefId
;
defineThing
:
(
...
args
:
[
nodes
:
XmlNode
[]
,
components
:
Component
[]
]
,
)
=>
ThingDefId
;
defineWeapon
:
(
...
args
:
[
props
:
ThingProps
,
components
:
Component
[]
]
,
)
=>
ThingDefId
;
getPath
:
(
...
args
:
[
path
:
string
]
)
=>
string
;
registerDef
:
(
...
args
:
[
def
:
XmlNode
]
)
=>
DefId
;
writeXmlFile
:
(
...
args
:
[
path
:
string
,
xml
:
XmlNode
]
)
=>
void
;
}
,
)
=>
void
,
)
:
void
Source
§
registerDef
<
T
extends
string
>
(
ctx
:
ContextWithoutFunctions
,
def
:
XmlNode
,
)
:
DefId
<
T
>
References
§
Source
§
$
console
Source
§
Ability
Category
Def
Id
Source
§
Ability
Def
Id
Source
§
Ability
Group
Def
Id
Source
§
Apparel
Layer
Def
Id
Source
§
Art
Component
Source
§
Artistic
Quality
Source
§
Baby
Play
Def
Id
Source
§
Backstory
Def
Id
Source
§
Back
Story
Def
Id
Source
§
Base
Def
Props
Source
§
Beard
Def
Id
Source
§
Bill
Repeat
Mode
Def
Id
Source
§
Bill
Store
Mode
Def
Id
Source
§
bind
Context
Source
§
Biocodable
Component
Source
§
Biome
Def
Id
Source
§
Body
Def
Id
Source
§
Body
Part
Def
Id
Source
§
Body
Part
Group
Def
Id
Source
§
Body
Part
Tag
Def
Id
Source
§
Body
Type
Def
Id
Source
§
Boss
Def
Id
Source
§
Bossgroup
Def
Id
Source
§
Building
Props
Source
§
bundle
Textures
Source
§
Chemical
Def
Id
Source
§
Clamor
Def
Id
Source
§
Color
Def
Id
Source
§
Comp
Component
Source
§
Complex
Layout
Def
Id
Source
§
Complex
Threat
Def
Id
Source
§
Component
Source
§
Concept
Def
Id
Source
§
Context
Source
§
CONTEXT
_
BINDINGS
Source
§
Context
Without
Functions
Source
§
copy
File
Source
§
create
Def
Id
Source
§
Culture
Def
Id
Source
§
Damage
Armor
Category
Def
Id
Source
§
Damage
Armor
Category
Props
Source
§
Damage
Def
Id
Source
§
Damage
Props
Source
§
Debug
Tab
Menu
Def
Id
Source
§
Def
Id
Source
§
define
Building
Source
§
define
Damage
Source
§
define
Damage
Armor
Category
Source
§
define
Research
Project
Source
§
define
Research
Tab
Source
§
define
Stat
Source
§
define
Terrain
Affordance
Source
§
define
Thing
Source
§
define
Thing
Category
Source
§
define
Weapon
Source
§
DEFS
_
CONTEXT
_
BINDINGS
Source
§
Def
Type
Source
§
Designation
Category
Def
Id
Source
§
Designation
Def
Id
Source
§
Designator
Dropdown
Group
Def
Id
Source
§
Difficulty
Def
Id
Source
§
Drawer
Type
Source
§
Draw
Style
Category
Def
Id
Source
§
Draw
Style
Def
Id
Source
§
Drug
Policy
Def
Id
Source
§
Duty
Def
Id
Source
§
Effecter
Def
Id
Source
§
Equippable
Ability
Component
Source
§
Equippable
Ability
Props
Source
§
Equippable
Component
Source
§
Expansion
Def
Id
Source
§
Expectation
Def
Id
Source
§
Extends
Component
Source
§
Faction
Def
Id
Source
§
Feature
Def
Id
Source
§
Filth
Leaving
Source
§
Fleck
Def
Id
Source
§
Flesh
Type
Def
Id
Source
§
Forbiddable
Component
Source
§
Fur
Def
Id
Source
§
Game
Condition
Def
Id
Source
§
Game
Setup
Step
Def
Id
Source
§
Gathering
Def
Id
Source
§
Gauranlen
Tree
Mode
Def
Id
Source
§
Gene
Category
Def
Id
Source
§
Gene
Def
Id
Source
§
Generic
Weapon
Component
Source
§
Generic
Weapon
Props
Source
§
Gene
Template
Def
Id
Source
§
Gen
Step
Def
Id
Source
§
get
Path
Source
§
Gets
Permanent
Component
Source
§
Global
World
Draw
Layer
Def
Id
Source
§
Goodwill
Situation
Def
Id
Source
§
Graphic
Component
Source
§
Graphic
Props
Source
§
Graphic
State
Def
Id
Source
§
Graphic
Type
Source
§
Hair
Def
Id
Source
§
Head
Type
Def
Id
Source
§
Hediff
Def
Id
Source
§
Hediff
Giver
Set
Def
Id
Source
§
Hibernatable
State
Def
Id
Source
§
History
Auto
Recorder
Def
Id
Source
§
History
Auto
Recorder
Group
Def
Id
Source
§
History
Event
Def
Id
Source
§
Ideo
Color
Def
Id
Source
§
Ideo
Foundation
Def
Id
Source
§
Ideo
Icon
Def
Id
Source
§
Ideo
Preset
Category
Def
Id
Source
§
Ideo
Preset
Def
Id
Source
§
Ideo
Story
Pattern
Def
Id
Source
§
Impact
Sound
Type
Def
Id
Source
§
Implement
Owner
Type
Def
Id
Source
§
Incident
Category
Def
Id
Source
§
Incident
Def
Id
Source
§
Incident
Target
Tag
Def
Id
Source
§
include
Base
Def
Source
§
Infecter
Component
Source
§
Infection
Pathway
Def
Id
Source
§
Inspiration
Def
Id
Source
§
Instruction
Def
Id
Source
§
Interaction
Def
Id
Source
§
Inventory
Stock
Group
Def
Id
Source
§
IO
_
CONTEXT
_
BINDINGS
Source
§
Issue
Def
Id
Source
§
Item
Component
Source
§
Item
Props
Source
§
job
Def
Id
Source
§
Job
Def
Id
Source
§
Joy
Giver
Def
Id
Source
§
Joy
Kind
Def
Id
Source
§
Key
Binding
Category
Def
Id
Source
§
Key
Binding
Def
Id
Source
§
Layout
Room
Def
Id
Source
§
Learning
Desire
Def
Id
Source
§
Letter
Def
Id
Source
§
Life
Stage
Def
Id
Source
§
Log
Entry
Def
Id
Source
§
Main
Button
Def
Id
Source
§
Maneuver
Def
Id
Source
§
Map
Generator
Def
Id
Source
§
Map
Mesh
Flag
Def
Id
Source
§
Mech
Weight
Class
Def
Id
Source
§
Mech
Work
Mode
Def
Id
Source
§
Meditation
Focus
Def
Id
Source
§
Melee
Attack
Source
§
Melee
Attack
Component
Source
§
Melee
Weapon
Component
Source
§
Melee
Weapon
Type
Source
§
Meme
Def
Id
Source
§
Meme
Group
Def
Id
Source
§
Mental
Break
Def
Id
Source
§
Mental
Fit
Def
Id
Source
§
Mental
State
Def
Id
Source
§
Message
Type
Def
Id
Source
§
Need
Def
Id
Source
§
Option
Category
Def
Id
Source
§
Ordered
Take
Group
Def
Id
Source
§
Path
Grid
Def
Id
Source
§
Pawn
Capacity
Def
Id
Source
§
Pawn
Column
Def
Id
Source
§
Pawn
Group
Kind
Def
Id
Source
§
Pawn
Kind
Def
Id
Source
§
Pawn
Relation
Def
Id
Source
§
Pawn
Render
Node
Tag
Def
Id
Source
§
Pawn
Render
Tree
Def
Id
Source
§
Pawns
Arrival
Mode
Def
Id
Source
§
Pawn
Table
Def
Id
Source
§
Place
Def
Id
Source
§
Planet
Layer
Def
Id
Source
§
Planet
Layer
Settings
Def
Id
Source
§
Precept
Def
Id
Source
§
Prefab
Def
Id
Source
§
Prisoner
Interaction
Mode
Def
Id
Source
§
Quality
Component
Source
§
Quest
Script
Def
Id
Source
§
Raid
Age
Restriction
Def
Id
Source
§
Raid
Strategy
Def
Id
Source
§
random
Source
§
Ranged
Attack
Source
§
Ranged
Attack
Component
Source
§
Ranged
Weapon
Component
Source
§
Recipe
Source
§
Recipe
Component
Source
§
Recipe
Costs
Source
§
Recipe
Def
Id
Source
§
Recipe
User
Source
§
Record
Def
Id
Source
§
register
Components
Source
§
Render
Skip
Flag
Def
Id
Source
§
Repair
Effect
Source
§
required
Components
Source
§
Research
Project
Def
Id
Source
§
Research
Project
Props
Source
§
Research
Project
Tag
Def
Id
Source
§
Research
Tab
Def
Id
Source
§
Research
Tab
Props
Source
§
Reservation
Layer
Def
Id
Source
§
Ritual
Attachable
Outcome
Effect
Def
Id
Source
§
Ritual
Behavior
Def
Id
Source
§
Ritual
Obligation
Target
Filter
Def
Id
Source
§
Ritual
Outcome
Effect
Def
Id
Source
§
Ritual
Pattern
Def
Id
Source
§
Ritual
Target
Filter
Def
Id
Source
§
Ritual
Visual
Effect
Def
Id
Source
§
River
Def
Id
Source
§
Road
Def
Id
Source
§
Road
Pathing
Def
Id
Source
§
Road
World
Layer
Def
Id
Source
§
Roof
Def
Id
Source
§
Room
Role
Def
Id
Source
§
Room
Stat
Def
Id
Source
§
Rule
Def
Id
Source
§
Rule
Pack
Def
Id
Source
§
Scatterable
Def
Id
Source
§
Scenario
Def
Id
Source
§
Scen
Part
Def
Id
Source
§
Shader
Type
Source
§
Shader
Type
Def
Id
Source
§
Ship
Job
Def
Id
Source
§
Simple
Component
Source
§
Site
Part
Def
Id
Source
§
Sketch
Resolver
Def
Id
Source
§
Skill
Def
Id
Source
§
Slave
Interaction
Mode
Def
Id
Source
§
Song
Def
Id
Source
§
Sound
Def
Id
Source
§
Special
Thing
Filter
Def
Id
Source
§
Stat
Category
Def
Id
Source
§
Stat
Def
Id
Source
§
Stat
Props
Source
§
Storyteller
Def
Id
Source
§
Stuff
Appearance
Def
Id
Source
§
Stuff
Category
Def
Id
Source
§
Styleable
Component
Source
§
Style
Category
Def
Id
Source
§
Style
Item
Category
Def
Id
Source
§
Subcamera
Def
Id
Source
§
Surgery
Outcome
Effect
Def
Id
Source
§
Tale
Def
Id
Source
§
Tattoo
Def
Id
Source
§
Tech
Level
Source
§
Tend
Duration
Component
Source
§
Terrain
Affordance
Source
§
Terrain
Affordance
Def
Id
Source
§
Terrain
Affordance
Props
Source
§
Terrain
Def
Id
Source
§
Terrain
Template
Def
Id
Source
§
Thing
Category
Def
Id
Source
§
Thing
Category
Props
Source
§
Thing
Def
Id
Source
§
Thing
Props
Source
§
Thing
Set
Maker
Def
Id
Source
§
Thing
Style
Def
Id
Source
§
Think
Tree
Def
Id
Source
§
Thought
Def
Id
Source
§
Ticker
Type
Source
§
Tile
Mutator
Def
Id
Source
§
Time
Assignment
Def
Id
Source
§
Tip
Set
Def
Id
Source
§
Tool
Capacity
Def
Id
Source
§
To
String
Style
Source
§
to
Vec
Source
§
Trader
Kind
Def
Id
Source
§
Trainability
Def
Id
Source
§
Trainable
Def
Id
Source
§
Trait
Def
Id
Source
§
Transferable
Sorter
Def
Id
Source
§
Transport
Ship
Def
Id
Source
§
Vanilla
Ability
Category
Def
Source
§
Vanilla
Ability
Def
Source
§
Vanilla
Ability
Group
Def
Source
§
Vanilla
Apparel
Layer
Def
Source
§
Vanilla
Baby
Play
Def
Source
§
Vanilla
Backstory
Def
Source
§
Vanilla
Back
Story
Def
Source
§
Vanilla
Beard
Def
Source
§
Vanilla
Bill
Repeat
Mode
Def
Source
§
Vanilla
Bill
Store
Mode
Def
Source
§
Vanilla
Biome
Def
Source
§
Vanilla
Body
Def
Source
§
Vanilla
Body
Part
Def
Source
§
Vanilla
Body
Part
Group
Def
Source
§
Vanilla
Body
Part
Tag
Def
Source
§
Vanilla
Body
Type
Def
Source
§
Vanilla
Boss
Def
Source
§
Vanilla
Bossgroup
Def
Source
§
Vanilla
Chemical
Def
Source
§
Vanilla
Clamor
Def
Source
§
Vanilla
Color
Def
Source
§
Vanilla
Complex
Layout
Def
Source
§
Vanilla
Complex
Threat
Def
Source
§
Vanilla
Concept
Def
Source
§
Vanilla
Culture
Def
Source
§
Vanilla
Damage
Armor
Category
Def
Source
§
Vanilla
Damage
Def
Source
§
Vanilla
Debug
Tab
Menu
Def
Source
§
Vanilla
Designation
Category
Def
Source
§
Vanilla
Designation
Def
Source
§
Vanilla
Designator
Dropdown
Group
Def
Source
§
Vanilla
Difficulty
Def
Source
§
Vanilla
Draw
Style
Category
Def
Source
§
Vanilla
Draw
Style
Def
Source
§
Vanilla
Drug
Policy
Def
Source
§
Vanilla
Duty
Def
Source
§
Vanilla
Effecter
Def
Source
§
Vanilla
Expansion
Def
Source
§
Vanilla
Expectation
Def
Source
§
Vanilla
Faction
Def
Source
§
Vanilla
Feature
Def
Source
§
Vanilla
Fleck
Def
Source
§
Vanilla
Flesh
Type
Def
Source
§
Vanilla
Fur
Def
Source
§
Vanilla
Game
Condition
Def
Source
§
Vanilla
Game
Setup
Step
Def
Source
§
Vanilla
Gathering
Def
Source
§
Vanilla
Gauranlen
Tree
Mode
Def
Source
§
Vanilla
Gene
Category
Def
Source
§
Vanilla
Gene
Def
Source
§
Vanilla
Gene
Template
Def
Source
§
Vanilla
Gen
Step
Def
Source
§
Vanilla
Global
World
Draw
Layer
Def
Source
§
Vanilla
Goodwill
Situation
Def
Source
§
Vanilla
Graphic
State
Def
Source
§
Vanilla
Hair
Def
Source
§
Vanilla
Head
Type
Def
Source
§
Vanilla
Hediff
Def
Source
§
Vanilla
Hediff
Giver
Set
Def
Source
§
Vanilla
Hibernatable
State
Def
Source
§
Vanilla
History
Auto
Recorder
Def
Source
§
Vanilla
History
Auto
Recorder
Group
Def
Source
§
Vanilla
History
Event
Def
Source
§
Vanilla
Ideo
Color
Def
Source
§
Vanilla
Ideo
Foundation
Def
Source
§
Vanilla
Ideo
Icon
Def
Source
§
Vanilla
Ideo
Preset
Category
Def
Source
§
Vanilla
Ideo
Preset
Def
Source
§
Vanilla
Ideo
Story
Pattern
Def
Source
§
Vanilla
Impact
Sound
Type
Def
Source
§
Vanilla
Implement
Owner
Type
Def
Source
§
Vanilla
Incident
Category
Def
Source
§
Vanilla
Incident
Def
Source
§
Vanilla
Incident
Target
Tag
Def
Source
§
Vanilla
Infection
Pathway
Def
Source
§
Vanilla
Inspiration
Def
Source
§
Vanilla
Instruction
Def
Source
§
Vanilla
Interaction
Def
Source
§
Vanilla
Inventory
Stock
Group
Def
Source
§
Vanilla
Issue
Def
Source
§
Vanillajob
Def
Source
§
Vanilla
Job
Def
Source
§
Vanilla
Joy
Giver
Def
Source
§
Vanilla
Joy
Kind
Def
Source
§
Vanilla
Key
Binding
Category
Def
Source
§
Vanilla
Key
Binding
Def
Source
§
Vanilla
Layout
Room
Def
Source
§
Vanilla
Learning
Desire
Def
Source
§
Vanilla
Letter
Def
Source
§
Vanilla
Life
Stage
Def
Source
§
Vanilla
Log
Entry
Def
Source
§
Vanilla
Main
Button
Def
Source
§
Vanilla
Maneuver
Def
Source
§
Vanilla
Map
Generator
Def
Source
§
Vanilla
Map
Mesh
Flag
Def
Source
§
Vanilla
Mech
Weight
Class
Def
Source
§
Vanilla
Mech
Work
Mode
Def
Source
§
Vanilla
Meditation
Focus
Def
Source
§
Vanilla
Meme
Def
Source
§
Vanilla
Meme
Group
Def
Source
§
Vanilla
Mental
Break
Def
Source
§
Vanilla
Mental
Fit
Def
Source
§
Vanilla
Mental
State
Def
Source
§
Vanilla
Message
Type
Def
Source
§
Vanilla
Need
Def
Source
§
Vanilla
Option
Category
Def
Source
§
Vanilla
Ordered
Take
Group
Def
Source
§
Vanilla
Path
Grid
Def
Source
§
Vanilla
Pawn
Capacity
Def
Source
§
Vanilla
Pawn
Column
Def
Source
§
Vanilla
Pawn
Group
Kind
Def
Source
§
Vanilla
Pawn
Kind
Def
Source
§
Vanilla
Pawn
Relation
Def
Source
§
Vanilla
Pawn
Render
Node
Tag
Def
Source
§
Vanilla
Pawn
Render
Tree
Def
Source
§
Vanilla
Pawns
Arrival
Mode
Def
Source
§
Vanilla
Pawn
Table
Def
Source
§
Vanilla
Place
Def
Source
§
Vanilla
Planet
Layer
Def
Source
§
Vanilla
Planet
Layer
Settings
Def
Source
§
Vanilla
Precept
Def
Source
§
Vanilla
Prefab
Def
Source
§
Vanilla
Prisoner
Interaction
Mode
Def
Source
§
Vanilla
Quest
Script
Def
Source
§
Vanilla
Raid
Age
Restriction
Def
Source
§
Vanilla
Raid
Strategy
Def
Source
§
Vanilla
Recipe
Def
Source
§
Vanilla
Record
Def
Source
§
Vanilla
Render
Skip
Flag
Def
Source
§
Vanilla
Research
Project
Def
Source
§
Vanilla
Research
Project
Tag
Def
Source
§
Vanilla
Research
Tab
Def
Source
§
Vanilla
Reservation
Layer
Def
Source
§
Vanilla
Ritual
Attachable
Outcome
Effect
Def
Source
§
Vanilla
Ritual
Behavior
Def
Source
§
Vanilla
Ritual
Obligation
Target
Filter
Def
Source
§
Vanilla
Ritual
Outcome
Effect
Def
Source
§
Vanilla
Ritual
Pattern
Def
Source
§
Vanilla
Ritual
Target
Filter
Def
Source
§
Vanilla
Ritual
Visual
Effect
Def
Source
§
Vanilla
River
Def
Source
§
Vanilla
Road
Def
Source
§
Vanilla
Road
Pathing
Def
Source
§
Vanilla
Road
World
Layer
Def
Source
§
Vanilla
Roof
Def
Source
§
Vanilla
Room
Role
Def
Source
§
Vanilla
Room
Stat
Def
Source
§
Vanilla
Rule
Def
Source
§
Vanilla
Rule
Pack
Def
Source
§
Vanilla
Scatterable
Def
Source
§
Vanilla
Scenario
Def
Source
§
Vanilla
Scen
Part
Def
Source
§
Vanilla
Shader
Type
Def
Source
§
Vanilla
Ship
Job
Def
Source
§
Vanilla
Site
Part
Def
Source
§
Vanilla
Sketch
Resolver
Def
Source
§
Vanilla
Skill
Def
Source
§
Vanilla
Slave
Interaction
Mode
Def
Source
§
Vanilla
Song
Def
Source
§
Vanilla
Sound
Def
Source
§
Vanilla
Special
Thing
Filter
Def
Source
§
Vanilla
Stat
Category
Def
Source
§
Vanilla
Stat
Def
Source
§
Vanilla
Storyteller
Def
Source
§
Vanilla
Stuff
Appearance
Def
Source
§
Vanilla
Stuff
Category
Def
Source
§
Vanilla
Style
Category
Def
Source
§
Vanilla
Style
Item
Category
Def
Source
§
Vanilla
Subcamera
Def
Source
§
Vanilla
Surgery
Outcome
Effect
Def
Source
§
Vanilla
Tale
Def
Source
§
Vanilla
Tattoo
Def
Source
§
Vanilla
Terrain
Affordance
Def
Source
§
Vanilla
Terrain
Def
Source
§
Vanilla
Terrain
Template
Def
Source
§
Vanilla
Thing
Category
Def
Source
§
Vanilla
Thing
Def
Source
§
Vanilla
Thing
Set
Maker
Def
Source
§
Vanilla
Thing
Style
Def
Source
§
Vanilla
Think
Tree
Def
Source
§
Vanilla
Thought
Def
Source
§
Vanilla
Tile
Mutator
Def
Source
§
Vanilla
Time
Assignment
Def
Source
§
Vanilla
Tip
Set
Def
Source
§
Vanilla
Tool
Capacity
Def
Source
§
Vanilla
Trader
Kind
Def
Source
§
Vanilla
Trainability
Def
Source
§
Vanilla
Trainable
Def
Source
§
Vanilla
Trait
Def
Source
§
Vanilla
Transferable
Sorter
Def
Source
§
Vanilla
Transport
Ship
Def
Source
§
Vanilla
Weapon
Class
Def
Source
§
Vanilla
Weapon
Class
Pair
Def
Source
§
Vanilla
Weather
Def
Source
§
Vanilla
Work
Giver
Def
Source
§
Vanilla
Work
Giver
Equivalence
Group
Def
Source
§
Vanilla
Work
Type
Def
Source
§
Vanilla
World
Gen
Step
Def
Source
§
Vanilla
World
Object
Def
Source
§
Vanilla
Xenotype
Def
Source
§
Vanilla
Xenotype
Icon
Def
Source
§
Verb
Class
Source
§
Weapon
Class
Def
Id
Source
§
Weapon
Class
Pair
Def
Id
Source
§
Weather
Def
Id
Source
§
Work
Giver
Def
Id
Source
§
Work
Giver
Equivalence
Group
Def
Id
Source
§
Work
Type
Def
Id
Source
§
World
Gen
Step
Def
Id
Source
§
World
Object
Def
Id
Source
§
write
Xml
File
Source
§
x
Source
§
Xenotype
Def
Id
Source
§
Xenotype
Icon
Def
Id
Source
§
xls
Source
§
Xml
Attrs
Source
§
Xml
Child
Source
§
Xml
Node
Source
§
x
State
Base